Heyo, I'm Ashley. I like video games, photography, and my dog, Indie.
Great review, although I didn’t really find it that boring or tedious. I was just so engrossed in the story and the ‘world’ that I felt a real part of 1940s L.A. Granted though, it did follow a very repetitive and formulaic path right the way through the entire game, but as each case in itself had different clues and character, it kept it fresh and interesting enough for me.
I badly want a Platinum out of this game, but I need to find all 96 cars and use all weapons in the game etc… so I don’t know if I can be bothered doing that. Replaying some of the cases has been tedious enough.
I tried a couple of dispatch calls then ignored them after getting shot up a couple of times. Cleared them all up once I had completed each desk which was more satisfying to revisit with an old partner. Only achievement I didn’t get was 5 stars on all cases. I found going for 5 stars was most frustrating because on some cases the evidence for either suspect was just as weak and you get marked down for picking one over the other.
Nice short review, I agree with you on most points. The facial expressions were amazing and they should be considering how long the game were in development. The only thing that I found was lacking with the whole animation part were that they didn’t get the same kind of immersion like Naughty Dog Uncharted do it.
Putting the people in an actual “fake environment” letting them act out everything, if you haven’t seen the behind the scenes from Uncharted 2 yet, you should, really great stuff.
I also found the dispatch thing pretty tedious, amazing game, however did it really need to be open-world? I think it would do good with a linear-type gameplay with 2-3 different routes honestly.
Oh well, looking forward to more stuff Ashley!
@Adam Seems to be a mixed reaction about whether it was tedious. Yeah, doubt I’ll go for the car Achievement. Far too boring and time consuming.
@Geoff That’s what I’m doing now; free roaming to get the dispatch call Achievement. 4 more to go…
@Chris You’re probably right about it not needing to be open-world, but this is Rockstar we’re talking about!